Seattle Sourcebook

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Revision as of 17:04, 19 January 2025 by Catrone3 (talk | contribs) (Created page with "{{italic title}} {{BookInfo|title=Seattle Sourcebook|image=Seattle Sourcebook, role-playing supplement.jpg|authors=FASA Corporation|publisher=FASA|publication_date=September 1989|isbn={{ISBNT|9781555601119}},{{ISBNT|1555601111}}|pages=128|edition=Shadowrun 1st Edition|type=Location book|universedate=2049}} '''''Seattle Sourcebook''''' is a supplement published by FASA in 1990 for the near-future dystopian role-playing game ''Shadowrun'' . == Contents == ''Seat...")
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Seattle Sourcebook is a supplement published by FASA in 1990 for the near-future dystopian role-playing game Shadowrun .

Contents

Seattle Sourcebook is a campaign setting supplement which details the neighborhoods, government, economy, and main corporations of Seattle in the year 2050, and how they interconnect with each other.[1]

Publication history

Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map.[1]

Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions of a modern city, and Nigel Findley's adventure, The Universal Brotherhood (1990)."[2]Template:Rp

Reception

In the November 1992 edition of Dragon (Issue #187), Allen Varney thought that the material in this book "expands spectacularly on the skimpy material included in the [original] Shadowrun rulebook." He concluded "[The book describes its] city in detail unprecedented outside of fantasy RPGs."[3]

Reviews

Awards

In 1991, Seattle Sourcebook won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990.[5]

References