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| {{BookInfo|title=Seattle Sourcebook|image=Seattle Sourcebook, role-playing supplement.jpg|authors=FASA Corporation|publisher=FASA|publication_date=September 1989|isbn={{ISBNT|9781555601119}},{{ISBNT|1555601111}}|pages=128|edition=Shadowrun 1st Edition|type=Location book|universedate=2049}} | | {{BookInfo|title=Seattle Sourcebook|image=Seattle Sourcebook, role-playing supplement.jpg|authors=FASA Corporation|publisher=[[FASA]]|publication_date=September 1989|isbn={{ISBNT|9781555601119}},{{ISBNT|1555601111}}|pages=128|edition=[[Shadowrun 1st Edition]]|type=Location book|universedate=2049}} |
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| '''''Seattle Sourcebook''''' is a supplement published by [[FASA]] in 1990 for the near-future dystopian role-playing game ''[[Shadowrun]]'' . | | '''''[[Seattle]] Sourcebook''''' is a supplement published by [[FASA]] in 1990 for the near-future dystopian role-playing game ''[[Shadowrun]]'' . |
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| == Contents ==
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| ''Seattle Sourcebook'' is a campaign setting supplement which details the neighborhoods, government, economy, and main [[corporations]] of Seattle in the year 2050, and how they interconnect with each other.<ref name="HW">{{cite book|last=Schick|first=Lawrence|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books|year=1991|isbn=0-87975-653-5|page=280}}</ref>
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| == Publication history ==
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| ''Seattle Sourcebook'' was written by [[Boy F. Petersen, Jr.]], with a cover by [[Dana Knutson]], and was published by [[FASA]] in 1990 as a 176-page book with a foldout map.<ref name="HW" />
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| Shannon Appelcline noted that in the early 1990s, "''Shadowrun'' was supported by over a dozen supplements each year—some of which were quite well-received, such as ''Seattle Sourcebook'' (1990), one of the first extensive RPG descriptions of a modern city, and Nigel Findley's adventure, ''The Universal Brotherhood'' (1990)."<ref name="designers80s">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons: The '80s|publisher=[[Evil Hat Productions]]|year=2014|isbn=978-1-61317-081-6}}</ref>{{rp|74}}
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| == Reception ==
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| In the November 1992 edition of ''[[Dragon (magazine)|Dragon]]'' (Issue #187), [[Allen Varney]] thought that the material in this book "expands spectacularly on the skimpy material included in the [original] ''Shadowrun'' rulebook." He concluded "[The book describes its] city in detail unprecedented outside of fantasy RPGs."<ref name="dragon187">{{cite journal|last=Varney|first=Allen|authorlink=Allen Varney|date=November 1992|title=Roleplaying Reviews|journal=[[Dragon (magazine)|Dragon]]|publisher=[[TSR (company)|TSR, Inc.]]|issue=187|pages=91}}</ref>
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| == Reviews ==
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| * ''[[Casus Belli (magazine)|Casus Belli]]'' #82<ref>{{cite web|url=https://archive.org/details/casus-belli-082/page/20/mode/2up|title=Casus Belli #082|date=1994}}</ref>
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| == Awards ==
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| In 1991, ''Seattle Sourcebook'' won the [[Origins Award]] for ''Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990''.<ref>{{cite web|url=http://www.originsgamefair.com/awards/1990/list-of-winners|title=Origins Award Winners (1990)|publisher=Academy of Adventure Gaming Arts & Design|accessdate=2008-02-17|archiveurl=https://web.archive.org/web/20071214000644/http://www.originsgamefair.com/awards/1990/list-of-winners <!-- Bot retrieved archive -->|archivedate=2007-12-14}}</ref>
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| == References ==
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| {{reflist}}
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